7/22/2023 0 Comments Age of conan map legends brokenIf left on their own, the Cimmerians would no doubt remain unchanged in their ways for centuries. Blocked by the Pictish Wilderness to their west and the mountain range separating Aquilonia from Nemedia to the east, Aquilonia saw scarcely-populated Cimmeria as a potential bounty, and pushed the people of the Gunderland into establishing their fort at Venarium, miles into Cimmerian territory, Hungry for territory and resources in the iron-rich foothills, the Aquilonians had already divided up the Bossonian Marches, giving the land to Vilerus’ cronies and favored barons. Generally, the greatest of their leaders is little more than a glorified clan chief claiming to be king or queen, but such boasts are empty and meaningless when one’s own neighbors show little interest in respecting any claim of rule.Ī new threat to Cimmeria was brewing in its southern reaches: Aquilonian expansion under King Vilerus. Many have tried to unite them, usually with no avail. They consider themselves as stubborn foes, holding fast in their hills, their valleys, and their bogs, resisting even the ancient Acheronians, who could gain no purchase against them, leaving the fierce hill-men to their own rocky abode. It has little in common with the speech of other folk, and has more to do with the Atlantean strain than any of the Hyborian tongues spoken by their neighbors to the south, or the language of the Nordheimer.Ĭimmerians, as a people, are independent and clannish. Their language, called Cimmerian by others and Gaeilge by the Cimmerians themselves, is their own, and is not spoken outside their lands. It's rare for a Cimmerian to become curious about the world beyond their village, much less showing an interest in anything outside their grim and bleak country. To a Cimmerian, family and kith are the strongest bonds, since their clans spread across settlements and throughout the land, so that they might find kin-folk far and wide. Cimmerians only exult in the heat of battle, and the rest of the time their moods are black and occasionally morose. In temperament, Cimmerians are a dour and moody lot, practical, yet proud, prone to both brooding and boastfulness, often maddened by the futility of life. Also, like the Picts, Cimmerians are adept climbers, able to find purchase in any rock-face or tree and scale it quickly without fear. Unlike the Nordheimer, though, Cimmerians are generally darker-skinned, almost as much so as the Picts, a race they despise. They are tall and rangy, with powerful builds, and their skulls are long. Like the Atlanteans, they are dark-haired and have eyes of gray, blue, or green. To a Cimmerian, their homeland is their rightful place, though at times it can seem more a purgatory than a heaven.Ĭimmerians are among the oldest races, descended from the Atlanteans, who arrived from a land that long ago sunk beneath the waves and was lost to history, and they have scarcely changed in appearance, demeanor, or temperament. Despite this, the Cimmerians cling to it fiercely, and few stray from their homeland, though the south - with its wantonness, wealth, and indolence - beckons always. There are no major cities, no great accomplishments of engineering, and few roads, with the only notable man-made structures being the few forts made by Aquilonian colonists and ruins dating to the time before the Cataclysm. Cloud and fog shrouds this land, forcing upon it a lonely and dismal mien, while wind wails through the hills like a banshee, a never-ending lament which shortens tempers and drives men to gloomy, monstrous thoughts. A few small rivers and streams run through the countryside, feeding bogs and ponds or some isolated lakes. There is little of worth in this land, mostly a region of endless hills and low, rough mountains, of dusky, wooded valleys and dark scrub forests, steep gulleys and stony plains upon which little grows.
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